Player clipping up walls, how to fix?

My player is clipping up walls (via holding movement arrows and jumping) and it is making most of my puzzles pointless as you can clip up and over. How do I fix this?
-The Camsta

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Update the player collision shape (hitbox) to a circle or capsule (i personally prefer capsule).

You can do that by selecting an object > Physics > Change collision shape.
:v:

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thanks! :smiley: that helped out a lot!

Also, in your collision in the Run and Jump bundle:
Go into the collision that says Any. Click all the boxes except the box that says bottom. The bottom box should be the only one left blue.
Now you can only jump when touching the ground!

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Mr Multitool, as smart as ever!!! :smiley: TYSM

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