In a pong style game I’m making, the paddle is always moving (the bottom one) when its hit. I only just started it, but its already having problems. How can i fix this? Heres the code: https://flowlab.io/game/view/1424524
Make it either disabled or have an always attached to a 0 that then in turn goes into an x velocity and y velocity.
No problem. BTW, check out this and press m for a character then o for AFK. It’s a great way to use “disable” block features!
check out what
Sry this was an accident comment lol