Problem with Ship Control

Hello, I would like to create a game from a birds eye view:
But i do not want my person to:
A: Turn around in a 360
B: Keep going after releasing the thrust key.

you suck

If you want the limit to be 180, my guess is the rotate goes into a filter with GREATER THAN 180, and if it passes, it sets it to 180

Then have another with less than 0, and if it passes, set it to 0!

As for the stop in place, just have the UP in the thrust key go to 0, then into a FORWARD

Please do not swear on this forum
Thank You.