I don’t know what broke it, but RayCast and proximity checks get left behind when I move an object with the position block. I’ve messed around with it for a while, but nothing has fixed it.
What do you mean by this?
The Raycast and proximity don’t seem to be following the object when it moves. They should be finding the target but they keep missing even when they should be right up against it. It worked when I moved the object any other way
It suddenly started working again and I don’t know why