I have a reload mechanic in my game, which works, except for the bar which represents it. Instead of the bar going to full after reloading, it waits until after you click. I have tried toying around with it in many different ways and none have worked. Any help?
Hey @Swar42,
This is a really simple. Just connect a line from your “Reset” number to the bar.
You just forgot to set the bar value to 5 after it reloads.
Just in case you didn’t know. Inputs with a blue dot in the middle (like “set” in number) don’t send an output value (exception to “start” in the timer behavior). So only “in” and “+” send “out” in the number behavior block.