Rise of the Grobs!

For the Booster Jam, I am making a wave survival game, where the goal is to destroy the crystals to win, or get a high score. It has only been the first day for this game, and it is kind of playable: Flowlab Game Creator - Rise of the grogs

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Pretty good! Although it is quite similar to the knight with a gun.

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I like it!

Yeah. Maybe add some undergrowth.

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I have never played knight with a gun, but I don’t think it’s copying that. It just seems like the groundwork’s for a survival type of game.

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Might be nice to add a background so you can see where you’re going. Like a ground, grass. in the background layer

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Yeah, the plain color is mesmerizing.

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The grass and stuff, sound like a week 2 task for me. Week 1 is for the games mechanics.

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The gun and stuff is just a placeholder for now. In a day or 2, I am planning to add collectable weapons.

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Oof I spelt the name wrong.

DAY 2

  • I added a key object that shows an arrow toward a random spawner
  • I have started the creation of a room.
    The grobs now have an moving animation attached to them and a damage animation
    The spawner has a death animation.
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DAY 7

Its halfway through the jam, what am I doing?
Anyways, I forgot to give an update yesterday, but here’s what happened: I have finished making the room, and created art for everything. The Player walking animation is the best walking animation I have ever done.
Now killing mobs gives xp which adds to score.
Added a yellow grob, which shoots fireballs.

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