Oy, this is like the third help request I’ve made today.
Anyways, I’m trying to make a cursor selection system that’s more object-efficient than my last one, which used seven objects to select 3 types of cursors. Is there a way to make only one global save? If the player clicks each object in the main menu, then all of the globals are set. I need a way to reset the global if the player presses a different selector.
Flowlab Game Creator - Vehicle Battlefield!
-Ember.Y