Saving Globals (+Animation)

Oy, this is like the third help request I’ve made today.

Anyways, I’m trying to make a cursor selection system that’s more object-efficient than my last one, which used seven objects to select 3 types of cursors. Is there a way to make only one global save? If the player clicks each object in the main menu, then all of the globals are set. I need a way to reset the global if the player presses a different selector.
Flowlab Game Creator - Vehicle Battlefield!

-Ember.Y

Ok, so a bunch of plusses and minuses won’t work (I tried, it ended up being too many to handle). I really need help now. How do I make only one global save?

If all of the globals set, then I’ll have no animation playing. I’m going to try one more thing, then I’ll tag some users.

NO WAY! I JUST FIXED IT! Oh my gosh that took too long, XD.

Here is how I did it:



I’ll change this topic’s category now.