With the new add on mechanic that let’s us change the size of the object by the X and Y axis individually,
I started making an example game to demon-strait some features that would be great for this feature.
I’ve made 5 examples so far, but I’m still making more to try out.
If you have any other ideas for me to try out, then leave a comment.
Right, it does affect the hitbox. One thing to keep in mind (that I failed to mention) is that circle collision shapes cannot deform - this means that even if the sprite scales in only one direction, a circle collision shape will still scale uniformly.