SNAK! is an endless type game where you dodge rocks in a canyon. Collect fruit to buy cosmetics and bombs to help clear your way. These items also help your score. My high score is 2900 try and beat it!
If you have any suggestion, feedback, or ideas to improve the game let me know. I want this game to be has enjoyable as possible.
I think it’s a fun game. I do agree a sense of progress would be great though. I would start with a smaller rock and fruit spawn rate and slowly increase it (although, not to the point it’s impossible of course).
Some power-ups like invincibility, magnet (or something to attract the fruit), or maybe even a jet pack that lets the snake (snak) fly over the obstacles for a short time - just spitballing.
Last suggestion would just be a leader board (if you have indie). It would definitely be a fun game to compare scores with other users.
Great start - I’ll also note the art is very fun and simple and the controls I would say is the same. Good luck!
Solid fun game. I like the snakes tail feels smooth. I don’t know if it’s a flowlab thing since ive never used achievements in one of my games but they show up in the top left corner blocking the view, that really annoyed me. would be better if the windows pop up at the bottom
it’s up to you to add more things
asking for ideas in this beta of a game is like bloodlust without any gun or enemy and asking what i should add
game needs something to make it unique
Are there achievements for first berries, first grapes, like berries, and like grapes? Because I got the achievements for love grapes and love berries without getting those.
yes the achievements system is really messed up and its not because of my code its because the achievements are really slow and i wish grazer would change this
actually its not my code its because im trying to award achievements to the player right after another and it will not show the other achievement. Again its not my codes its the behavior itself