(SOLVED) 100 posts, XD

DP:


The bundles might be the problem. The PRP bundle is similar to this one.

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Ohhhh, I see the problem, once you activate, it turns on the switch and the only thing offing it is if it activates

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You want only one to activate at a time, correct?

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Yes. I have no idea how to construct this bundle. I’ve never done it before.

Should I make a second bundle input for stopping the powers?

Use a different switch for the attack cooldown, because right now firing it once makes sure nothing will turn it off.

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How would I use a switch for the cooldown?

What you should do is just have the router choose what to emit directly

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Then pressing space will activate it

I need a cooldown. I don’t want the player to be able to spam-fire.

Cause from what I can see there, it seems like the other stuff is just useless

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Okay, then make a cool down on the space button itself

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image
?

So:
Spacebar goes into a switch that is on, the output of the switch offs itself and starts a timer to on it again

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Yes, and that’s how the cooldown is made.

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This would also work if you have the button be held down, so the player can keep holding it down and it activates when the timers done

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Yeah, but instead, put it on the spacebar trigger connected to a router and the outputs of the router emit whatever you want directly

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How would I switch powers then?

Let’s start from the start (For the bundles). What should the emit bundles look like?

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The router will switch the powers

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And the mailboxes will determine which power is selected

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The router should be directly connected to the emits, so there is no need for behaviour bundles

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