(Solved) Help with staying still when colliding with block in air

So I am fairly new to flowlab and I am still working out a lot of errors with my beginning code. I have an issue where if the player sprite collides with the side of a solid block in the air and I continue to hold the left key (or whichever movement key), the player will stay in the air on the side of the block rather than falling down. Any tips on how to fix this? I can post pics if this does not make sense.

Try changing the player’s shape to capule. Capsule has no friction on the sides, so it will slide down walls easily

That worked! Thanks so much

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