Was trying to use proximity to destroy something if it got too close, it doesn’t
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Really? Show us your code then. This “bug” seems a lot more like an issue with your code.
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Okay but it looks like the once trigger wasn’t working either.
The object that looks like 2 houses is the one that isn’t working
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Also i have used proxy a lot, this is the first time it didn’t work like as intended
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Strange, it doesn’t seem like a bug with proximity moreso a bug with the object itself not receiving any triggers.
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This is really odd.
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Wow. No joke pug.
Uh, it worked when I first loaded into the game, but no matter what I did after that, it just wouldn’t work. Definitely a once bug I think, since the trigger isn’t even working.
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Ohhhhhhhh Thank You!
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