so now that flowjam is over, editing has been opened up again, so I can fix what needs fixing. problem is, I don’t know how to fix them. if anyone has any solutions, I would be happy to hear them. I’m hoping I get get my game a bit more working so i can other other more unnecessery touches.
-time ghost(final boss) teleports a little bit instead of smoothly transitioning between his movement points.(solved)
-sometimes you have to press (e) more than once to teleport.(solved)
-items purchase themselves in hub world (solved)
I’m very sorry my code is probably very messy in some places
Alright, I just got the chance to look at the game.
From the top, here’s why the boss is teleporting instead of easing left and right:
The Global for “playerexist” keeps outputting like an Always behavior.
Because of this, the boss is fighting with both ease behaviors going off at the same time.
This is a simple fix though from in the “1111ghost” object:
Just make this switch turn itself off (add the orange wire below):