Sound continues between levels

I have an object that has a sound, (Selected as “Reset on level start”), but if I go to a different level as the sound is playing it continues on. Normally this wouldn’t be much of a problem, but the sound is a few seconds long. @grazer

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This happens all the time where a song will carry over from a level and play infinitely because it’s on loops, so now there are two songs playing at once and no way to stop the transferred one.

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