Sounds Impact On The Game

I was wondering if any people could help me in the terms of music. Is there any way for Flowlab to detect rhythm and add a score or take away a life if your move is off beat?

you’d have to add the timings yourself, just like other people making rhythm games have to in any other engine

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There isn’t exactly a way to do this, but it is music, meaning it has a tempo.
So you should be able to count the beats

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