And me again … and fighting with Flowlab again … it hates me
So what happened, in my Terrain demo I spawned blocks like this:
No problem, as you can see the expression exit triggers the spawn, works just fine.
Now … (and this is not the first time I experienced this) I did the same in another Test project.
https://flowlab.io/game/play/1439407
CRASH FREEZE END OF WORLD (… browser that is)
I had to put a timer between the expression output and the spawn block to make it work.
Now it works … BUT, I don’t want a timer in there. Once done I am spawning the whole map and I don’t want any delays
Beside … why does it work in one case and not the other? What am I missing? @grazer ?
(Feel free to remove the timer and connect the spawn directly to the expression block MuaHaHa)