I am trying to make a roguelike game. A big part to roguelikes is the randomized rooms. To recreate this, I am planning to make the player teleport to different areas using the position function. I am testing out the teleportation where I meet my problem. Whenever the player collides with the ‘teleporter’ it teleports to -1,-1.
ummm idk what to tell you man im used to actual code behavior bocks kinda confuse me I can maybe call in some big flowlabians for you idk if it will help tho @JR01@CodeAlpaca