Hey, i’m wondering something. How do I make it so when my player hits a block he gets teleported to somewhere on the map (obviously somewhere specific) could someone make a new game and quickly set it up so I can view it, I am never able understand what people write, thanks

Position behavior

@Latif3 Yeah still don’t understand, clearly why I wrote can someone make a game and add the example. Doesn’t take an Einstein JR to read what it says, maybe you should try doing it, thanks

Just use a collision, 2 numbers, (one for X, and the other for Y) and the position behavior (for easier use, set it to use grid)


The collision is the trigger, so you can also change it to something else.