Let’s say I want the sprite to have an attached object that moves independently of the character. The game automatically places that object in the center of my sprite. Is there a way to move the object to a different position?
For reference: I’m making a “war” type game with tanks and planes and stuff, and I want them to have moveable turrets, but I want the turrets to be on different areas of the vehicle. See below:
Is there a way to reposition an attached object on a sprite, or do I just have to work around that when designing my sprites (i.e., in this case, pretend that it’s a side mounted cannon instead of top mounted?)
Really? Hmm… is that better than attaching the sprite to the object (I was originally trying to attach the object to the sprite)? Or does it not matter either way?