is there a way for the text behavior to work like the score does?
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?
Do you mean to just store your score in a global and set the value of a label with the global?..
something like this
002300
You could set a global with that value.
Then connect the output of the global to the labels value.
can i have a screenshot please
what kind of global value do i need at least
Well, you pick the number. Name the global what you want (doesn’t matter).
Do once >>> get >>> (the value you want to have) >>> out >>> set (on the global), make sure the global is named.
can i get a a screenshot please
That’s not funny.
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i ment the screenshot of the code in the game editor
It kind of is funny
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I didn’t know that’s what you meant…