The Backrooms Project - 3D Flowlab Game

It’s as bad as it sounds. A backrooms game in Flowlab. :pensive:
I couldn’t think of anything to do with an old 3D Project of mine, but I was too proud to delete the game. So I decided to make a little game out of it.
It’s just a small project so I probably won’t be doing anything with it, but if enough people actually want me to continue it, I might continue working on it.



Controls:

WASD To Move.
F to Toggle Fullscreen.


I’d also like some feedback on the game.

12 Likes

Keep doing this, I haven’t seen a genuine Flowlab horror game before.

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This is truly particularly amazing, im proud. And the color is too tan not yellow.

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This is a great game @rezarg can’t wait for more

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Zamn! You even recreated the special effect from the videos!

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this is great! the only thing left is the Backrooms’s Monster (and maybe a ceiling)

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sad slime noises

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This looks like a fun idea! I’ll have to check this out soon.

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Would it be possible to add mouse tracking similar to fnaf where when the mouse is on the left side of the screen you start tuning left, when it’s at the right side you start turning right and when at the center you stand still.

Maybe have some sort of gradual detection so you turn faster depending on how far out the mouse is.

This would be a pretty cool feature to see in the game to make it seem more First person.

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this is a realy cool game!

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Yea, but the OTHER THING, is the backroom wall drawings. Like, DON’T MOVE

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oh,yeah,have you seen raycaster 4.0? its WAY EASIER

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Oh, no. I don’t know that. Im not a ray cast guy

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Realy it only takes 4 OBJECTS it super simple,and i love it!

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How does this even work…?

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Ooh, I like this. I’ll look into that.
Also just because this is the only message I’ve replied to doesn’t mean I ignored everyone else’s ideas. I just felt like this one deserved a reply

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This is super cool! I might switch over to this engine instead of the one I made, lol.

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Just saying, my engine is working well with texures, you just need to cut every pixel (of the texture) on the y axis (and by yourself, so be patient :wink:)

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Oh, hi Yoann. Since you’re here, I was wondering how to import it. You can look the game if you want. I’m having trouble importing your engine and I’m not sure what’s wrong.

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