This is a choose your own adventure style game that I am working on, I hope to finish this one (Unlike all my other games!!!) and will report changes daily. Announcing this will probably make me stick with it!
This is also for a school assignment, so I am working on it with two of my freinds. They aren’t very good, but they can still help a bit 
Recomendations wanted! Especially on how to make the code more effecient.
https://flowlab.io/game/play/2249357
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damn this looks cool! (i like how you added some dumb choices like “kill prim” and “DRAGON”)
but this will be insanely hard to program since you gotta do every choice manually
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ARG lol i messed upp
One small change in a frequently used bundle means I have to change them all
I should have made them message that bundle instead!! Lol takeaways from c sharp - always properly define your object contracts!!!
Not the end of the world…
i find that a full on inventory view section with sprites would be cool- maybe you can eat something from your inventory at random times when your hunger is low. Just a thought.
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Yeah, that’s a good idea! I’ll try to do that.