The Sound of Deathđź’€ 3D

(Don’t mind my super tuff topic name)

For the past few months, me and some other person has been working on a 3D horror game. And trying to get this game to the best results (Sadly practically impossible). This is my first 3D game. I hope its great, I would like to hear feedback as well if y’all have any :slight_smile:

https://flowlab.io/games/play/3051944

Made by @BublySparklingWater

3 Likes

The controls are:

A/D - Rotate

Mouse Move (Left & Right) - Rotate

Mouse Move (Up & Down) - Look up & down

C - Crouch

Right click - Rotate Faster

F to Fullscreen)

2 Likes

Prelog (Yet to be implimented)

  • Jump scares (You’re all safe… for now :3)
  • Sideways movement
  • Doors (Yeah no closing them doors to be safe)
  • Harder game difficulty (muahahah >:) )
1 Like

Exact Credits:

  • 3d example - MrSigns (I’m like 75% sure he didn’t made his example) (and no before you complain about spending 3 hours on your raycaster I spent 2 months on this shut up)
  • Pathfinding bundle - TheBrickCentric
  • The second ever monster in the game - Me (BublySparklingWater)
  • Compass - Me (BubySparklingWater)
  • Key - Me
  • Breathing bar - Me (No I’m not self glazing)
  • First entity raycasting - Help from MrSigns
  • Spawner MrSigns
  • Movement - Me (BublySparklingWater)
  • Camera movement - Me (BublySparklingWater)
  • Sanity - Help from MrSigns
1 Like

Oh yeah also keep in mind each update will take like a week or smth each time because this is a 3d game.

(And expect some bugs)

1 Like

There is also a Discord devlog as well (go check that out :>
(HOPEFULLY this is the right link…)

2 Likes

Quickly added mobile
(Its rushed sorry, made for a friend in 30 minutes)

1 Like

Y’all this looks Sick! I still don’t know how this works… (don’t explain to me) but the more I see the more I can’t believe it! Also love the username.

3 Likes

thanks lmao I hope boss promotes me to La coye` next :3

2 Likes

What should be the next update?

  • A new entity
  • Decoration
  • A new event
  • Sanity
0 voters
1 Like

Added being able to hide from “Whitenic”
Although its not completely fleshed out and finished I’m gonna add way more to this <: (I think?) .

1 Like

What should the entity be?

  • The suspicious moving wall
  • Some discretion effect dude that makes your game harder and triggers an event
  • Some dude that teleports you to a prison
  • “These all â– â– â– â–  give me another pole”
0 voters

(Why does “Sukc” get tagged???)

2 Likes

Sanity? Does he know

1 Like

wdym by that?

1 Like

Added update schedule, and a place to put all and each update even before it gets logged

1 Like

Only the ones know

1 Like

Update 1

  • Fixed camera effects even after sprinting.
  • Added Whitenicle being able to attack you. (Not fully fleshed out yet)
  • Added G for “Freindly on the eyes and ears”
  • Added sanity (Not fully fleshed out yet)
  • Added Entity01 being able to attack you (One shot)
  • Added death screen (Not fully fleshed out yet)
2 Likes

Newer Prelog

  • Make sanity enemy’s stronger
  • Make Whitenicle stronger
  • Make “Hide from —” event rarer
  • Make more ways to regain sanity
  • Completely make jumpscares
2 Likes

Mini update (bug fixes and QOL)

  • Turned on LockedMouse by default
  • Fixed “=” to turn off LockedMouse
  • Made moving turning camera around way more smooth
  • Fixed capacity of looking up and down
  • Added cross hair (Testing around with it)
  • Added click to collect key
  • Deleted mobile mode (It was bugging the game) this will be added back from time to time or will be fixed.
  • Updated “Exact update” in description
  • Added more dev controls.
  • Updated description
1 Like

Do you wanna be pinged for updates?

  • Yes
  • NO! ABSOLUTELY NOTTT!!! GO AWAY!!!
0 voters
2 Likes