My mud effect worked before but doesn’t now. When an enemy such as “basic” Touches a Mud Hole it’s supposed to stop, and then become slower. But doesn’t do any of that.
Here’s my game- https://flowlab.io/game/play/1116489
This is a wierd one @Lexmaier06…
Add a collision behavior in the Mud Hole object.
You dont need to attach or set it to anything, just have the behavior somewhere in the object.
odd, thanks