can someone show me an example on how to emit a grenade at an angle because it keeps throwing straight to the ground lol
Select “Angel is dependent” in the emit behavior
thank you lol
still not working very well
Could you leave a link to your game?
@probablydon LINK
@probablydon, thy this:
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In Grenade, dont use impulse
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Make it solid, and max its Density cause its a small object.
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In player, set the emit force to 1 and set the angle to 310.