Hey Flowlab and everyone,
I’m creating a game where you need to collide two sprites before a timer runs out.
On the third level, my timer runs out after 44 seconds, even when I set the timer to different values. This bug only happens when I added the camera to my line of code, and it doesn’t happen on any of my previous levels. I’m not sure how to align the camera settings to release the bug, but the level is too long to be completed in the 44-second window. Solving the bug would be the best solution for me.
I was wondering if any of you could help. Thanks!