I need to be able to send a message for melee attacks. But I have no way of making two emitted objects pick a specific one based on proximity.
2 Likes
Why not spawn a hitbox for the attack, and they could use collisions to see if they were hit?
1 Like
That would deal splash damage to grouped enemies.
2 Likes
You could nerf the attack damage to compensate. I did this in my game The GAME 420 with the Grunts because their fire rate and jump are so high.
Not if you make it a small hitbox
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They can overlap. I added grouping so they can group up and increase dps.
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maybe I can help out, what exactly are you looking for?
1 Like
What if you spawned a projectile/bullet from the player’s location?
The first hit would register the attack.
4 Likes