Heyo everyone! I have awesome unexpected news! I just updated Tonight, a game I made in 2020.
âViolence doesnât solve anything, so⊠Tonight, we dance.â
You can play Tonight here:
It now has a Leaderboard and a Intro Skip Button!!
A rhythm game about a Teddy Bear that protects children from Darkness.
Tonight, the Bear chooses a creative approach by starting a Dance Battle instead.
âTonightâ was the 1st place winning game from Flowjam 2020, a gamejam competition to create a videogame in just 2 weeks under the theme âLight & Darknessâ.
đ New Update Changelog 1.1:
Skip Introduction Cutscene Button
Made the Introduction pacing faster so itâs not as boring anymore!
Added a Fullscreen button
Fixed a bunch of missing sounds that were missing for 2 years and I didnât know (kiwi6 was shut down, so sounds are uploaded now, yay flowlab indie)
Added other missing sounds (from Eric Matyas)
Cleaned Code
Score Interpolation and Score now display with 4 digits (0000) as I always envisioned it to.
Improved Notes & Stars Delete code with InView
Added Leaderboard
Improved Game Restart
Added a âMissed Beatâ / Damaged Animation
The last update before this one:
Itâs now more performance-friendly (moved to latest engine update)
The bear dances x2 more because heâs killing it
Thanks for playing and let me know your thoughts!
I also updated the game because itâs going to be featured on my website, alongside other games I made! (I was getting frustrated I couldnât skip the intro ahah, and it was long overdue an update)
Here is a sneak peek at my websiteâs Arcade Section Still Wip!
You will also be able to see my progress & how I made these games, with cool prototype screenshots, sketches and Concept Art that I made for each game.
Aww no way! Thank you!! @Greggo@JUSTPLAINOP
If yall have ideas or suggestions for things I could do or add on the Arcade section, I would love to hear them!
I would love to add a thematic Illustration or something at the top of the page, even though Iâm really slow at doing illustrations whether pixel art or not ahah.
But even with that, I feel like it should be a way more lively and happy place than it currently is, so Iâm def open to hearing your thoughts and ideas to make Samuelâs Arcade more fun and interesting overall
AHAHAHA I for sure had those moments, and I couldnât resist but to fix and clean that code, it wouldâve been impossible to update the game without doing some cleaning.
I updated some parts of the game because they were really poorly made or we didnât have certain features before such as: Fullscreen, the new Ease behavior, the InView Behavior, and many bundles that we, me or the community, crafted later.
Hereâs a really funny example:
The Score Number interpolation (the thing that makes the score number +1+1+1 until it reaches the current score) was done rather terribly
I was going to use my Interpolation bundle but the new ease worked just fine here ahah
There are still plenty of parts of code that could be better organized but hey as long as it works great!