đŸ» Tonight - Flowjam 2020 Winner - New Update!

Heyo everyone! I have awesome unexpected news! I just updated Tonight, a game I made in 2020.

“Violence doesn’t solve anything, so
 Tonight, we dance.”

You can play Tonight here:
It now has a Leaderboard and a Intro Skip Button!! :crown: :fire:

A rhythm game about a Teddy Bear that protects children from Darkness.
Tonight, the Bear chooses a creative approach by starting a Dance Battle instead.

“Tonight” was the 1st place winning game from Flowjam 2020, a gamejam competition to create a videogame in just 2 weeks under the theme “Light & Darkness”.

🌠 New Update Changelog 1.1:
  • Skip Introduction Cutscene Button
  • Made the Introduction pacing faster so it’s not as boring anymore!
  • Added a Fullscreen button
  • Fixed a bunch of missing sounds that were missing for 2 years and I didn’t know (kiwi6 was shut down, so sounds are uploaded now, yay flowlab indie)
  • Added other missing sounds (from Eric Matyas)
  • Cleaned Code
  • Score Interpolation and Score now display with 4 digits (0000) as I always envisioned it to.
  • Improved Notes & Stars Delete code with InView
  • Added Leaderboard :crown:
  • Improved Game Restart
  • Added a “Missed Beat” / Damaged Animation

The last update before this one:

  • It’s now more performance-friendly (moved to latest engine update)
  • The bear dances x2 more because he’s killing it :dancer:

Tonight Game - Skip Button - Samuel Tomé Designer & Game Developer Compressed

Thanks for playing and let me know your thoughts!

I also updated the game because it’s going to be featured on my website, alongside other games I made! (I was getting frustrated I couldn’t skip the intro ahah, and it was long overdue an update)

Here is a sneak peek at my website’s Arcade Section :eyes: Still Wip!
You will also be able to see my progress & how I made these games, with cool prototype screenshots, sketches and Concept Art that I made for each game.

Samuel's Arcade - Tonight Game Cover 3D - Samuel Tomé Designer & Game Developer

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It’s cool to see you go back to clean up older projects! Can’t wait for when Samuel’s Arcade opens up!

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Me neither, it will be awesome!

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I am so exited to see you updating a couple old projects!
@Samuel_Tomé_PixelPizza
Do you ever have the moments when you are in your old code and you think; “Wow. Why would I do that this way? There are so many better ways to do that!” I know I do, lol.

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No need for a boogie bomb, we (players) got this

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:eyes: interesting. Very interesting.

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Probably, Flowlab wasn’t nearly what it currently is during that time and he’s had 4 years to grow, but still seems to get the job done

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Yeah, I look at my old accounts, and I am wondering what I was thinking at the time. I have grown a lot more advanced, especially thanks to you guys!

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Aww no way! Thank you!! :blush: @Greggo @JUSTPLAINOP :heart:
If yall have ideas or suggestions for things I could do or add on the Arcade section, I would love to hear them!
I would love to add a thematic Illustration or something at the top of the page, even though I’m really slow at doing illustrations whether pixel art or not ahah.

But even with that, I feel like it should be a way more lively and happy place than it currently is, so I’m def open to hearing your thoughts and ideas to make Samuel’s Arcade more fun and interesting overall :hear_with_hearing_aid:

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AHAHAHA I for sure had those moments, and I couldn’t resist but to fix and clean that code, it would’ve been impossible to update the game without doing some cleaning. :broom: :bubbles: :soap:

I updated some parts of the game because they were really poorly made or we didn’t have certain features before such as: Fullscreen, the new Ease behavior, the InView Behavior, and many bundles that we, me or the community, crafted later.

Here’s a really funny example:
The Score Number interpolation (the thing that makes the score number +1+1+1 until it reaches the current score) was done rather terribly :rofl:


Coding super fast but at what cost :rofl:

That was replaced with this:

I was going to use my Interpolation bundle but the new ease worked just fine here ahah
There are still plenty of parts of code that could be better organized but hey as long as it works great!

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Yess! :laughing: Good luck beating my score @CodeAlpaca ! I think I only missed one note ahah :crown:

I also just added a cute Bear Mouse, and I think I just made the game x10 better :rofl: :face_holding_back_tears:

Tonight Game - Mouse Compressed- Samuel Tomé Designer & Game Developer

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Oh c’mon Aplaca! Now none of us have a chance!

Totally. It’s very cute. Although, it does give the impression that the main character was beheaded, lol.

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image
Wheew! That’s a real hard one!

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