I am trying to make a top down game. There is this castle part that looks really boring. Can someone make me a sprite, or teach me how to make one?
this is great for the outside and I will definitely use this for the entrance of my castle, but I am kind of confused on the inside of the castle, like on the top of my walls where you go the player goes underneath the the top, where you can’t usually see most of the player, Should I just use blocks that are not solid, or go into the background layer, and add some blocks.
Also, should the walls all be one block, or should the base of the block be solid, and create another block on top of it that is not solid?
I mostly don’t understand what to do with the walls of the castle.
Try only the texture and details on the lines of the wall, then leave the inside empty. It would save you pretty much time when drawing a wall inside a structure.
ok
Forgot to tell you, you could use Raycast or watch tutorials so your wall could render and turn into correct shape, which won’t be weird when they turn out a bunch of empty square.
This is all great, but some examples would be good too. Just to get the right idea.