What the
is going on? is this a reviewing renaissance?
I commented on my old one so there’s now four, lol.
Problem? Goooooooood
Not sure what it is cause its not loading for me. And I can’t listen to it since I’m currently in school.
The reawakening of the reviews category.
+The music in this game is absolutely exceptional (When it loads)!
+The keyboard controls on the main menu are epic (Even if the mouse input is undercooked because of it)!
+You know a game has banger music when there’s a soundtest on the main menu!
+This games art style is oddly comforting, looks incredibly similar to One Shot
+I love the creative way of displaying health via pumpkins!
+That big, red square around the player is confusing at first. Until you realize you can click anywhere in that radius to attack! VERY well done!
+Ramps are a small touch, but they’re a good one!
+Skeleltons get more aggreesive after the first strike, forcing you to finish them off. Clever
+The abundance of soundeffects gives this game life!
+The level variety is great, no 2 levels feel the same
-I get into the game, and the logo screen immediantly gets covered up by “Game art did not load correctly”. Flowlab as ususal
-The jukeboxes controls are unintuitively displayed. This can be fixed easily by putting “W” and “S” above and below the track number respecively!
-That incredible main menu is immediantly undone by the games opening cutscene. The cutscene itself is good, but there is 0 indication on how to continue to the next slide (It’s “Enter”, by the way)
-The game DOES NOT even come close to how good the cutscenes look. It’s empty, dull, and blocky
-By default, I couldn’t jump high enough to reach certain platforms. You can blame that one on Flowlab buggyiess, though
-For some reason, concrete has 0 friction. Don’t ask
-The chandeliers are well made, but it would be nice if there were more effects surrounding when they reappeared
-You don’t die immediately on spikes, allowing you to casually FLOAT above them
-The birds don’t die, but you wouldn’t of known that if I didn’t tell you!
-This game fails to capitalize on that feeling of “YES!” when you complete a level due to the boring, lazy way they end
-I can think of SO many ways to improve the fire in the secret labs finale!
Scores (Scale of 1/5)
Visuals - 4 (LOVE this art-style, dislike the games visuals)
Sound - 4.5 (Does wonders for the game)
Story - 3 (Mediocre)
Controls - 4 (Well-made all around)
Difficulty - 4 (It’s no cake-walk, which is nice)
Stability - 3 (This game is quirky in more ways than one!)
Final Score: 4/5
Gameplay is solid and the sound is exceptional, but the game needs more detail everywhere else!
it not done but here you go no audio or story yet
Wait, all of the games submitted today are ALL of the Flowjam 2021 submissions? Huh?
At least thats what I make of them Except for Wilder’s Creation/
Thanks for the amazing review! I’ve elaborated on my thoughts regarding the review in the topic for Wilder’s Creation
nope, from what ive seen not close.
Well I meant ShadowGaming’s, edwardi’s and my games are for the flowjam. That’s what I meant earlier. Which were most of the games submitted on this discussion today.
And I cannot be more happy about it!
Flowlab reviewing started with me, and currently I seem to have (Somehow) brought it back. As someone who embraces competition, I welcome the new reviewers to the practice!
Here’s a list of the new reviewers who stepped up to the plate (In no particular order):
“The more opinions, the greater the outcome!” -@rcreger
+The style of this game stays consistent throughout, at least I can give it that
+The weird “Shower head” form of attacking is certainly unique. I can’t say iv’e seen anything like it
-Immediately upon booting the game, we get a boring, black menu screen with some horrible color decisions thrown in for good measure. VERY bad first impressions…
-Upon loading into level 1, you’ll realize 2 things: 1. The lack of sound on the main menu was due to laziness and 2. The movement is glitched to hell and back.
-The players hitbox is behind where you actually look like you are, making doing anything far harder than it has to be!
*Apparently, level 1 was MEAN’T to be impossible since level 2 doesn’t even exist yet.
*This game NEEDS a tutorial, otherwise players are going to have no idea how to get past level 1 without cheating
Scores (Scale of 1/5)
Visuals - 3 (Boring)
Sound - 1 (What sound?)
Story - 1.5 (This game NEEDS a story, but I couldn’t find one outside the opening line)
Controls - 1.5 (Boring, without polish)
Difficulty - 5 (You’re fighting with the controls constantly, so yeah)
Stability - 2 (The MASSIVE bug relating to collision is inexcusible)
Final Score: 2.5/5
Iv’e seen worse, but I’d be lying if I said I haven’t seen FAR better…
I didnt get to read it why did you delete it
I’m waiting for Browngr to give it quality assurance first, I’ll revoke the deletion when he’s done
Hello! First submission here; my first ever complete game, which feels weird to say after having been on here for 2+ years hahaha
Join your Plague Doctor in Olive Green rags (for some reason, Browngr makes weird aesthetic choices ok) on a journey to find the cure to the plague! Your patient has given you a magic wand that you can use to manipulate plantlife and nature with, like water and the malicious Evil Ivy!
Go through exciting adventures through Willow Woods, Cold Caverns and Peaceful Plains, all out on your lonesome and surrounded by the animals of Westria!
Enjoy your adventure! Now go get that cure, Doc! You’re running out of time…