Let’s get the positives out of the way first: This game has potential, not only to be a good game but to introduce procedurally generated content to the general Flowlab community. The negatives? The games implementation of its main gimmick is horrible and on top of everything else iv’e said about the game, it suffers from the worst thing a game can possibly be: It’s just not fun.
+The main menu is OK (Minus the mysterious, floating plant), but it desperately needs some music
+The scrolling camera is alright, does its job fine
+The procedurally generated levels are neat, but a gimmick is just that: A gimmick. Sure, it’s unique by Flowlab standards but anyone whos played The Binding of Isaac can tell you that this game’s implementation of it is lazy and uninspired
+The games bright, happy exterior hiding a dark, gloomy interior is clever (If misleading)
-Has nobody been reading my previous reviews? Has nobody figured out you have to actually tell the player how to progress in cutscenes? (It’s LMB by the way, ugh)
-Apart from the lack of instruction on the opening cutscene, the cutscene itself is dull and lazy. And no: Being self-aware about you being dull and lazy doesn’t make it OK
-After playing for a little while, it’ll hit you like a ton of bricks that “…Wait a minute, this game has 1 sound-effect!”. Being a Flowjam game is NOT an excuse here, as sound is one of the most important tools at a games disposal!
-“Did I mention that Joe has magic powers?” No, you didn’t.
-Enemies don’t despawn or disable at all, meaning enemies can attack you while off-screen and you have no way to counter it
-Speaking of enemies: They never stop spawning, and can spawn DIRECTLY on top of the player, causing health loss you couldn’t of possibly seen coming! This causes lag and unfair deaths CONSTANTLY
Scores (Scale of 1/5)
Visuals - 2.5 (Nothing’s cohesive, so everything is bland)
Sound - 1 (What sound?)
Story - 1.5 (Badly written filler)
Controls - 2.5 (Desperately needs more options, like what you see in an RPG)
Difficulty - 1.5 (Garry’s Mod horror map)
Stability - 2 (Laggiest game on Flowlab, hands down)
Final Score: 1.5/5
Proof that a gimmick can’t carry a game alone. Sorry, @MrMcMemerMan