I really enjoy the look of your new review system @Crigence , and it looks amazing! Nice work!
Also, I do not remember if I had advertised or not on this, as I havenāt advertised in a while. However, if I had, I am sorry and I never meant any harm to you. If I had advertised, it was to alert anyone who submitted that this review wont be open for a while, and giving examples of other reviews for the time being. So yeah, if that counts, sorry.
Anyways, Iāve been working on a game that has a shot at the front page for you to try! And yes, I gave this one difficulty! Iāve put in a lot of work and new programming Iāve never used before, so here it is! Canāt wait to here what you think about it:
Thanks for the feedback @Crigence , but I found some of the review to be a bit off on information:
All of the boxes (two story boxes at the moment) are checkpoints.
The eye boxes are supposed to be movable platforms to help reach higher places.
It says ācheckpointā in the corner to tell the player it saves⦠For both boxes.
Those just stuck out to me, however, I found it a bit funny how the screen was too big for the last review, and too small for this one :lol: However, thanks for the review, and I will use the suggestions!
EDIT: To add some things, since I was in a rush to comment this, I have some other feedback on this review (Yes, I think I am reviewing your review right now :lol: ). One thing Iāve noticed for a while is that some of the negatives are just comments or suggestions. Maybe for those, instead of a (+) or a (-), put a (*) instead? Thatās all.
ANOTHER EDIT: About the level thing, thatās the reason why I added checkpoints
@rcregerhttp://flowlab.io/game/play/1148793 Thank you for the submission and your usual brand of kindness! Hereās your review:
+I really like the 2.5D perspective youāve got going here!
+The transparent water is just smart⦠Thatās all iāve got to say on that!
+I like how you took the time to animate almost EVERYTHING!
+Iām not sure what i was expecting, but you play as a LITERAL box! Thatās actually kinda funny!
+That data upload thing is VERY clever way to teach the player! Well done!
+The switching blocks are kinda cool! I got something just like this in Bounce Jam!
+I donāt know why you can kill the ones with giant eyes, but thatās a nice detail!
-Did you have to make the resolution so small? I had to zoom in to get the screenshots!
-Putting the changelog on the mainmenu is a bit strange. But i will admit that is a decent place to put it!
-The background is a bit uninteresting, all things considered.
-I know itās common sense NOT to jump onto sharp things: But all you mentioned is that WATER was its weakness! Not spikes or lasers!
-Some collectables would be niceā¦
-I know i say this in every platformer review i do: But some sprinting would be nice!
-Annnddd the only other box in this whole game just teleported out of here without taking me. Thanks!
-THE OTHER BOXES SAVE YOUR GAME? How was i supposed to know!?
-If you jump on-top of a checkpoint boi: It does its dialog over and over again 3 extra times! Fix that please!
-The levels are a bit too long for my tastes.
āWhy does the delete progress button look like a save button? Just make a trash can!
A Box is a surprisingly promising game, but it just lacks too many features right now for me to really want to play it again! I would suggest adding more interactive blocks and maybe a turret that shoots lasers as an enemy! But, for what it is: Itās a great platforming game!
Scores (Scale of 1/5)
Visuals - 4 Sound - 3.5 (Good choices of music!) Controls - 3 (Theyāre fine. but there should be more features!) Difficulty - 3.5 Stability - 4.5
Final Score: 3.5/5, Better than average.
This is a VERY promising game, it just needs more work!
Recommendations:
Make the background more interesting and make the levels shorter!
@rcreger
Thanks for the corrections! Hereās my review of your review of my review (This is getting out of handā¦)
*I changed āTHE RED BLOCKā to āTHE OTHER BLOCKSā
*The way i got past the parts with the eye blocks was by using the wall jump glitch, so i had no idea XD
*I didnāt see that āCheckpointā text in the corner. My bad!
Also, thanks for the idea of splitting the comments up from the rest of the sections! Ivāe changed the review to use this idea and iāll be sure to keep using it from here on out! Thank you!
PS. There should only be 1 checkpoint per level, thatās just a rule in platformers!
Welcome Back @Crigence and I am sorry for advertising my own review thread (if anything, it killed mine(Iāll just stick with the game jams)). I donāt have a game for you to review at the moment, I just wanted to say I was sorry for advertising.
I would also like to announce that soon, The Crigence Critique website is going to get a COMPLETE redesign using the skills ivāe received from creating Flickernet (Link here: https://crigenceoffical.wixsite.com/flickernet)
I wonāt give much away now, but i will say this: It will be MUCH better visually!
@āJohnny boyā http://flowlab.io/game/play/1107855 Thanks for the welcome and thanks for the submission! Hereās your review:
+Thatās a VERY neat intro! Well done!
+GREAT choices in music!
+Nice credits sequence! But, shouldnāt the names and titles be right on-top of eachother? (Just a nitpick!)
+Wait, is that an EXPERIENCE SYSTEM? How long have you been working on this!?!
+Good job with the shop! Itās VERY high quality!
+Control Customization! YES!
++Wait a second, something about those buzz-saws in space seems familiar⦠HOLY CRAP IS THIS OUTLAW!?!
-The way the main menu is set-up is setting off my non-existent OCD. Shouldnāt the buttons both be at the top?
-Some of the text in the shop blends in to the background a bit too well.
āThe game is VERY laggy for me to the point where i could barely play!
By itself, Rise is a pretty good endless ārunnerā! It just needs a biiiittttt more features⦠Compared to Outlaw however: THIS GAME IS GOD-TIER!
Scores (Scale of 1/5)
Visuals - 3.5 (Not much to look at and thereās a few hiccups here and there) Sound - 4 (REALLY good choices of music!) Controls - 3 Difficulty - 4 (From the little of it i could play, it DOES seem hard!) Stability - 2
Final Score: 4/5, Outstanding!.
Just try to optimize the game and itās a great infinite runner!
Recommendations:
Add the sprites from the beta (Outlaw) as a bundle and try to optimize the game a bit!
Thanks so much @Crigence I am still working on it and Im making a new mode that will be medium in difficulty and probably wont lag!
Also Im working on challenges which give you XP.
You probably saw this but did You know if you click the settings button you can change your controls from Arrows to WASD
Yeah, I understand what you mean @Crigence , but Iām making it so there is only one play level so I donāt use those up. This is not an ordinary platformer
@āJohnny boyā
Firstly: Yeah, i DID see that you can switch the control scheme and i added a positive note about it to the review!
Secondly: I forgot what score i gave Outlaw, and (At the time) i didnāt feel like it quite deserved a 4 yet.
But, if you ARE actually going to add all this great stuff youāre talking about: Then i suppose that thatās enough for a 4! Congratulations, not many games get 4ās in The Crigence Critique!
@kwellshttps://flowlab.io/game/play/974490 Well, itās certainly an⦠Interesting game. Hereās your review:
+I guess the logo doesnāt look TOO bad!
+This game is very⦠unnerving. Wait, is this ANOTHER hidden horror game like A Stick Game!?! Well, iām not falling for THAT again!
+I guess the fight with Metal Sonic was alright, at least it required timing.
+Actually, most of the boss battles in this game are alright. Except the final one.
-To be blunt: The main menu is a bit ugly. Do we really need that weird outline?
-The resolution is a bit too small
-HEADPHONE WARNING? All i wear is headphones! Iām going to have to mute the game.
-Why does the keyhole have an upside down lock?
I havenāt gotten into the game yet and i already found 4 things wrong with it!
-Doesnāt sonic normally have rings, not health points?
-A GOAL POLE IN SONIC? WHAT!?
-Green pipes? Do you even know what game youāre making? If this is a joke game just say so!
-What are those orange blocks and why did they kill me?
-Why am i fighting a stock Flowlab sprite? Why am i here? WHATāS THE STORY?
-So, iām FINALLY playing as sonic in like Level 5? That took a long time!
-Why is there a giant portal at the end of Level 6? WHAT IS GOING ON!?
-Why am i in space? Why did you use the same setting 3 times!?
This game is⦠Well, thereās no beating around the bush: Itās awful. Thereās no sense of direction and no way of figuring out whatās going on, the graphics are barely Sonic-like and itās not even remotely fun to play!
Scores (Scale of 1/5)
Visuals - 2 (Most of the graphics are barely like Sonic!) Sound - 2.5 (Iām taking away .5 just for the headphone warning part!) Controls - 2.5 Difficulty - 2 (Made by children for children, i guess.) Stability - 4.5
Final Score: 2/5, Itās bad.
I refuse to give this game a final statement.
Recommendations:
Thereās no saving it, just scrap the game entirely and work on something else.