Probably a simple thing but I am trying to have the camera stay in the normal scroll mode when you first add the behavior but zoom in on the player on a specific action before zooming out and going back to the scrolling mode. Game (Issue is in the camera object. I know everything is very messy but I am very new, if you have any other ways to make things work better you can suggest it as well, though I am trying to do most of the stuff myself because it is for school. Also VERY WIP)
Welcome to the community! @Solen_Sequenzia
That should be no problem just give me a few minutes
it looks like you already solved it. do you still need help or not? because it looks like you already done it
Sorry for late reply, it doesn’t work how I wanted as the camr does zoom in but it zooms in on the center of the screen instead of the player how I wanted it to.
there is a more complicated example here: Dragon Slayer Excalibur - Flowlab Game Creator
but the easiest way is to have your camera object in your player and use the zoom in & zoom out behaviors in it. Also the zoom in & out are in percentages with the default being 100%. I hope this helps you. Please let me know if your need anything else
Didn’t get this to work but I don’t really need it but I’m struggling on a different thing that is probably a lot simpler, I just cant figure out how to give different levels different camera sizes or resizing the camera when the level changes.
the only way i can think of it is to have it zoom in some amount for smaller lvls then zoom out for bigger ones. also after each lvl the camera size will reset so if the level your going to is normal size then you don’t have to do anything