So I’m working on a horror game on flowlab and I am working on a chase scene.
But for some reason, the camera world go to a different part of the game entirely, even when the player isn’t there.As shown by this screenshot:
The camera is supposed to have the player in the middle but instead, the the camera doesn’t star the player, just an empty room.
If this isn’t a bug, then tell me how to fix it please.
I don’t know what is wrong.