In my game, I need to make smaller objects appear on top of another, much bigger object. The smaller objects will fluctuate to different layers (either on top or bottom of the biggest object) everytime I refresh the page. Is there a way I can ensure that the smaller objects will always appear on top of the bigger object in the user interface layer?
I swear this is going to give me a heart attack. The bigger object controls the most behaviors, and I don’t want have to rework everything into the game world layer. Why I didn’t make the bigger object in the game world layer in the first place, I really don’t know:
<img src=“http://forum.flowlab.io/uploads/imageupload/560/K7RIZ03A48RJ.JPG” alt=“PICTURE” title=“PICTURE”/