What are your pro tips or favorite tricks?

Hello! Who out there has some tips and tricks that youve learned through experience building games in Flowlab (or other programming game builders). Are there some best practices you have for organizing your objects or code? Or something you say to yourself every time you build a thing (like Every Good Boy Deserves Fudge) to remember what youre doing?

What are some favorite functions you tend to use over and over or a creative solution you discovered on your own that youre proud of?

As Im learning more and more in Flowlab, i realize I must be barely scratching the surface of what could be done with it. I appreciate everyones input.

always keep your behaviors in behavior bundles so that you can find something easier. For example, make a bundle for animations, another one for basic movement, and one for sounds.

I found out on my own how to make enemies that either run away or come towards you, no matter where you go. Also: Go big!