what number should the render scale button be if publishing to Google play? (only using portrait mode) does this setting really matter?
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Im pretty sure it just makes all objects bigger/smaller
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It changes how big to show the game when you leave the editor and play the game.
Think of 1 as 100%
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(From waht I seen)
It makes the whole game bigger, but instead of adding more block to see, it just scales the game.
I don’t reallyk now how to explain it lwk, but its good for games taht are like really small, but you don’t wanna put more pixels onto the screen.
(mb I didn’t really explain that well)
You can mess around with it to see what it is tho.
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