If you are new to flowlab and would like me to personally teach you, i will work with you to teach everything there is to know about flowlab coding, character creating, and about the community! I have been with flowlab for over a year now and when i started, I had No idea what i was doing but with help from others i successfully became great with flowlab. Im not the one to teach you pixel art but i can show you everything else. If you want to sign up please answer the question below.
Want to learn?
I want to be taught 1 on 1
I want to be taught in a group
I want to learn on my own with help from the rest of the community
Hey, uh, I’m kinda unsure if you really have the credentials to be teaching somebody “everything there is to know about flowlab coding” considering the fact that all of your games seem very simplistic.
@extrez May also have some good points about this.
You haven’t even been on this platform yourself for a full year, slow down. I understand your desire to teach but please, NEVER EVER teach something you’re still learning yourself. I myself am hesitant to teach people because though I’ve been on Flowlab for 5 years now (joined forums on September 2020) I can’t cover all the ground there is to this engine, and prefer to only teach people one-on-one.
That said, I find it also concerning that as active as I am on here, I haven’t had a chance to come across one of your games and thus have no idea what your portfolio is looking like. Now imagine being a new user. This is like entering a dark alleyway because someone told you to, but refused to elaborate on why. People have no idea if you’re reliable or not.
So…? I’ve already seen that done. It’s not a foreign concept, and it’s not exactly complicated if you know how to use the Cloud behavior
I’ve made a Steam game. What’s your point?
I’m sorry but that chat is just objectively poorly made.
Looking at your other works, you have incredibly basic games with no end conditions and poor implementation. I wouldn’t trust you to teach well based on what you’ve shown us.
It’s still available, it will stay available forever. Having a game on Steam is a one-time fee with no strings attached. You buy your space, you keep it.
… I am not talking about that game, if you’d sit and read the title.
Use one of your two brain cells and view one of the two links in my summary here.
I love your beaming confidence in the fact that a backburnered spinoff (I think that was clear, by the way) was the said Steam game though. You amuse me.