(WIP) Poke-engine - A flowlab engine for pokemon battles

Hey y’all its edwardi its been awhile since I have been active on the forum just been busy but now that things have slowed down a bit I have decided to work on a engine for anyone to use that would easily allow the creation of pokemon fan games on flowlab its rough right now but I plan on keeping to a weekly update schedule with changelogs posted here.

Here’s my trello board if anyone is interested in what I’ve got done and what I’m working on.
Trello Board

And here’s the game link keep in mind that this is very very early and will much improve with time feel free to leave me any suggestions and ideas. All help is appreciated
Poke-Engine

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i mean, it doesn’t seem like anything is happening other than a calculated amount of health going down every time you click the fight button, maybe there should be more options and the enemy could fight back? It seems like an interesting concept that can be used for many pokemon fan games, but its not very fleshed-out

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Yeah thats on the plans right now my goals are to finish up move and types and then work on ememy trainer ai. Right now its very barebones and should be much better even as soon as the end of the week

It’s good to see you around again, @edwardi !
This has a lot of potential. Keep up the good work!

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