Ball Bounce Simulator - Update & Dev Team Discussion

I took a look and it seems that it just doesn’t detect any collisions so if you do want to keep the ghost ball then you would have to switch and use proximity sensors.

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Sorry, it’s bothering me.
Are you spelling “seems” incorrectly on purpose?
Lol @glowbug

I’m an idiot. Let me try using raycasts.

No, I’m just really bad at spelling, English is not my first language but it is my main language so that pretty much means I suck and talking, writing, spelling, basically anything you can think of that has to do with language.

Ok.
Seems means what you’re viewing, Seams is what you use in sewing.

What do you know, i fixed it, lol. Alright the ghost ball is still in business.

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Most of the time I use spell checker so I guess it didn’t pick up on it, lol.
I know the difference its just I suck at anything else, I’m actually pretty good with definitions, surprisingly.

Ok lol, good. I am almost done learning Latin.

how do u save? i tried

Well, its kinda complicated. I’m sure JR_01 could explain it better than i can, but have you ever used Global behaviors? Saving is just like that, but instead of saving across the game, it saves through your device.

I went into great detail how save behaviors work in this post:
I need some help with my points system to save

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@glowbug @Caden9 @ManiacPumpkin
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@grazer my title has been redeemed XD

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Noo! It won’t let me use it… :sob:

Why? What’s wrong

asfafeasdcsadcf

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@ManiacPumpkin @glowbug what do you need to add it in?

Add what in? The music?

Yes. Also what do you think of it, if you don’t like it I can remake it.

I can’t apply the music to the game. I tired using the link and I don’t think there’s a generator for this.
Also it’s really good, I don’t have any issues there, just that Idk how to add it to my game.