Spore Tower Defense by @CarbonSoda
This game is really good, and with a little bit more work can be fantastic. The artwork is wonderful and the only mixed sprite size I found was the title, but you could easily fix that if you wanted to, but I don’t think it’s necessary. While I’m talking about the title, I would suggest changing the T in tower to an actual T instead of a mushroom. Also, change the purple stripe in the S to be a dark red, and then center both lines together and add a border around the whole title similar to the buttons (with the grey, then black, then white on the outside) to make it pop. Lastly for the menu screen… add a button for controls or add a tutorial level.
The gameplay is really fun and easy to figure out, but if you click the button instead of dragging it will place a mushroom at 0,0 in the top left. Also, the placement of the mushrooms doesn’t always work correctly, I wonder if a grid system would help, because I notice it would sometimes place them on top of another one. The game does seem to lack direction, it gets a bit repetitive and doesn’t have a clear objective. I would design different levels and try to add a 3-star system, perhaps X number of kills for bronze star and so on. I really like the different idle animations for each mushroom and slug, also the explosion effects are really cool. I would also suggest changing the temp of the music for each wave to add to the intensity.
Lastly, for the credits screen, it cut back way too quickly, I would get rid of the timer and simply add a back button.
Theme: The theme is clearly defined and easy to understand… slugs are attacking your garden, and the mushrooms help defend them. Also, the title says it’s a tower defense game so you should know what you’re in for. Good job. 5/5 stars
Fun: The gameplay is simple, but fun. It’s easy to understand what you’re supposed to do, however the lack of objectives and scoring make it hard get invested in the game. Also, the placement of the mushrooms is a bit janky and seems to overlap or drop in a different place. 3/5 stars
Art/Sound: The artwork is nice and adorable. All the characters have animations… each mushroom has a specific projectile and the slugs each have a separate explosion which is a nice touch. The sound gets repetitive, so I would suggest you change the tempo for each wave. 4/5 stars
Creativity: While tower defense games aren’t new or original, but I can’t recall that many on Flowlab, and this one works pretty well. 4/5 stars
Overall: The game is a great start but needs some direction. Keep working on it because there’s no reason this can’t be a near perfect game. Awesome game bud, way to go! 4.0 stars
If anyone else has a game they’d like me to review let me know…