Behavior packs don’t change how thw code affects the game. Use animations for costumes and abilities, like this game.
ok. i got the collision for the lava down. I just need to find out how to make you not go off screen/how to make the outside block collision work
actually, i might just try reusing the lava blocks for the outside barrier blocks.
ok that works…
That’s good news.
Where’s me, lol.
What is that supposed to mean?
Sorry, it was a joke meant for meburningslime. Since he made a game based off of different game devs or users on here. But he probably made it before I even joined so it was supposed to be more of a joke. Sorry for getting off topic.
You were around but you were too new to make a game like that lol
while you’re here, think you could help me with something? I’m trying to get this so that you can select multiple characters, the method being that a selection screen sends a message over to a sprite that then activates a message based on the key pressed. However, the animations are not working.
Here’s the code for the animations:
Are the animations on loop or stay on last frame? If not then they could cause the animation to go though a cycle once and then stop.
ok, i got them to kind of work. I set them on stay on last frame, but then when i restart the game i have to restart it again because the character dissappears.
Stay on last frame when done.
If you want all the characters in the same avatar then use the example here.
okay, put it on last frame. Character still dissappears/doesn’t do the right animation. Is there something wrong with any of this code related to the animation script?
Code for selection screen:
Code for Character:
Yeah a timer would delay the delete so it won’t delete the object before it spawns in the items.
Hi I’m new hicdnoqocjjskkwjcjjw
Welcome to Flowlab @MinecraftFan22. If you ever have any questions then please, feel free to ask on the forums anytime.
Hi pumpkgin how so I make game
Press new game on the main menu.