More Pings: @Kasamir @DoSomeFINforSharks @hi4250five @pingkiller122
CHAINSAW!!!
@DinoDev @Hong_Jooni_Pooni @BradenS @extrez @JUSTPLAINOP @HuckleBerry @John_Shrekinson @ItzBlob @nhgcr_for_the_3rd_time @eee_team
More Pings: @Kasamir @DoSomeFINforSharks @hi4250five @pingkiller122
I LOVE MURDERING WITH CHAINSAW
Great minds think alike. This will be an existing weapon in Episode 2 of my game…
This is DELIGHTFULLY brutal
Hrmshrmrumphrmm…
The first Hitscan weapon in the game!
guys…
IT’S SPOOKY MONTH!!!
@DinoDev @Hong_Jooni_Pooni @BradenS @extrez @JUSTPLAINOP @HuckleBerry @John_Shrekinson @ItzBlob @nhgcr_for_the_3rd_time @eee_team
The demons will soon emerge. @Kasamir @DoSomeFINforSharks @hi4250five @pingkiller122
Oh I also forgot to post these on here
wow…
Hard to tell it’s a map, it’s probably more clear in game though. But I would look into somehow making it more defined
I’d suggest reusing your old metroidvania map example tbh
eh, idk since the game isn’t really split up into rooms it’d be a bit weird, got any ideas?
Functionally, this minimap of yours looks good to me. I just think you should study composition and art principles more so you can make us see the minimap better. You add outlines to most (or perhaps all) of your art, so I’m not sure why the minimap didn’t get this treatment. If a dark outline doesn’t work, try a light one. The image looks like a light outline would work to me, but don’t take my word for it.
The first melee weapon of the game, the Thornblade, has been added! It deals high damage and knocks back enemies! You can also see that I’ve updated the minimap.