CubeTales 3: Flames Of Destruction Devlog

Nooo pls dont suggest to remove the background’s character and epicness

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Glad you like it! CubeTales always seems to play second fiddle to Gamougg in popularity, so I’m glad finally being criticized in a long time.

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are you trying to look for a argument

Not really lol

Not you

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No.

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it feels like it

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Also I didn’t say i liked it

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Air dashing is now less finicky, however requires more mastery to use well

The actual changes made to the dash

Before, pressing A/D during a dash would cancel the speed gained from the dash

So I made so that when you dash, A/D movement is disabled until you hit the ground

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Are you Amongphobic too?

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I stand in support of the meme button.

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Easing is fun

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Help I’m obsessed with easing now I can’t stop adding it, it looks so good

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Fixed collision issues

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work has begun on the 2nd boss

It’s actually pretty hard

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Ayo why no map music

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Ok flowlab is acting up a bit rn

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You now must be in the air to perform a downwards attack, and the effect of this attack has been changed to a shockwave

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That is logical.

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I raise you my own mech:

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