Of course Paladins use hammers, it’s their signiture weapon.
Thanks, working on stuff like that would be a pretty big help, just whenever you can 
Okay so @ManiacPumpkin, @The_KWASM @GGSTUDIOS and @spencertheball In response to all of you’re replies it’s good that you’re still with us and do plan to help, so, here is a list of stuff that needs doing so you can do it whenever:
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We need the walls and other environmental things done, hopefully by @ManiacPumpkin
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@The_KWASM and I are going to work on the wheel that allows you to put up defences against the artifact, a big aspect of the game
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We also need a Title Screen done, which I can do, but we also need an options page and a level select,
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@spencertheball I know you’re busy, so maybe in you’re spare time you can think of Ideas for our game? Locations, level design, ect…
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I shall be doing both art and code, but mainly art, and I shall try to contribute offen.
Hopefully this was helpful and when things re done I’ll make more updated versions of this.
Also - After our first character is complete I am working on the other classes and then doing some wallpaper /promotional art for the game which will be on the title screen!
Edit: Please Press E on the game to test out the respawn mechanic!
Also those who haven’t contributed to the game yet please have a test play and tell me what you think!
Okay, I’ll see what I can do when i get home. If I’m allowed to get on.
Also I’m pretty decent at making title screens with multiple slides such as options, credits, level select, etc. Although I’m not very good at art, but I’ll try my best. 
Thanks dude, looking forward to your contribution, check it out so far!
I don’t want to mess up any of the code, but I noticed that the character kept sliding around and I figured it had something to do with the movement and I saw that you had a always behavior going into everything and the timer couldn’t set the speed to zero since it was always setting the speed. If you want me to make a different version of this, then I would gladly do so, but I wanted to tell you this for permission so I don’t mess anything up. I would put the original in a bundle so it won’t permanently be deleted, but like I said I wanted to ask before doing that.
Alright, I’ll get thinking
Dude, look up paladin in general and there is very few with a hammer. Also in every RPG game paladins have a sword and shield combo.
Also according to google.
Paladins can equip cloth, leather, mail or plate armor. They can use shields, polearms , one or two handed maces , axes and swords . They cannot dual wield or equip daggers or staves or use ranged weapons.
@The_Kodex I made a wall design, but I’m not too sure on it. You can take a look, but I don’t know if you want a rock wall design like that or a brick built wall (which are much easier to do). I just want you to look it over and see if you want that choice or you can look at the brick wall here: https://flowlab.io/game/play/1359835 and you can decide one which one you want me to make.
Wow, sorry I’m a bit late, Here is my respone:
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Keep the bricks that you done in the game they look brilliant except the plain top bit, which you can add some shade too, and then make a vertical version,
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That dungeon RPG is awesome! You should totally continue! I could see that on steam.
Oh, thank you. I kinda stopped working on that since I couldn’t get the inventory system to work, but I should continue with it.
Also for the stone walls I didn’t add anything to the top yet since I wanted your opinion on it, but it seems that I’m going to be working with the stone walls which shouldn’t be hard now. Do you want moss and some overgrowth on the stones or just keep it the way it is?
It looks awesome already, but if you could add to it to be even better be my guest, I really love it. Try to make a vertical, horizontal wall varient along with the other corners as well, (Im sorry I know its painful).
Yeah, I have a technique for making all of the other wall variants, I just need to get the main idea down so i know what I’m up against. Well I better start working on it.
Hmm, It appears I am having some difficulty. For some reason when I start editing the sprite’s image it will freeze up and put me back in the level editor and I have no choice but to refresh and delete all of my progress. I literally did the top-right corner four times already and it’s getting a bit frustrating. Not sure if its my internet or not, but I’m just going to assume that. I might have to try again later, but I did get the main wall design done so i just have to do the vertical and the other three corners done.
Try to finish on pixilart.com, it’s easier to use and autosaves, but if not thanks anyway!
Welp, I’m doing all of this on my school device and that website is blocked for me sadly. I can still work on the art, but it might take a bit. I think it might have something to do with my internet since at school it doesn’t bother me much, but when I get home it tends to mess up a lot, so I probably won’t be doing much progress until monday sadly, but I could try working on it using my laptop so which i don’t have the problem at all, but I don’t think I’m allowed to get on. I pretty much get monitored on here daily so its hard to do anything at my house anyway, but I can get a lot done during school since I’m bored most of the time.
Sorry for the delay, but i will try my best to get the walls done and I can start helping you out with the menu.
It’s fine man, glad to have you help. I’m gonna work on the defence Wheel tomorrow so we’re doing multiple things at once!
It would be great if you could fix the sliding.