-FOXER- Dev Log

Thanks, it too me 2 hours just on the effect to get it right

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This thing doesn’t get off my screen!

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I removed this, you should be able to play like normal now :+1:

Hoong, I moved it over to the testing level. Also, for right now I removed levels ups in the main level, because it doesn’t work yet, so rn it’s just a pop-up that doesn’t do anything

Also improved performance of the game slightly by removing the bug when it’s off screen. The game lags for me at around 6000, but I have a terrible computer. I’ll try to look into why that is later.

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I am having fun chilling on…air?

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Yeah, should probably fix that lol. I’ll do that later today

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This is still here for me

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Fixed it.

Hoong, test stuff in the test level

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Thank You!

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oh ma gawd, I’m so sorry for anyone who tried to play the game with this obstacle, I assumed that no one was playing the game, so I did most of my testing in the main level, :C
Also, thanks for fixing all these bugs

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I play the game sometimes because I actually enjoy it when I have competition to beat

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I tried to get high score, but only got ~12,000

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There’s a bug that when you jump in the middle of a vine you are suspended there unless you move left or right. I don’t know if it is intended. It gets worse when there’s a stage where on the left is the wall and on the right there is spikes. Yay.

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Good response, This is so true
spike = ow = dead

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I think there might be one incredibly annoying chunk where you go up the vine and realize there is a down spike bout to kill you, but but then it’s too late

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That’s still impressive, I have a friend who got 14000, but no account

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There is and I died on 14000 that’s why my score is how it is that killed me >:(

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You already know… The whole weekend, I worked on upgrade concepts


The darkane branch is currently my fav,

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I just finished school, so hopefully I get to do cool stuff XD

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I think how I will organize the upgrades will be like this:
Rarity- Like common rare and epic
Class- I have seven right now, Mystical(might change it to celestial) Elemental, Darkane, Technikal, Monstrous, Dimensional and Natural
And then type:
Skill- buffs and stuff
Power- Non physical damaging stuff
Weapon- Physical damaging stuff

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So, at the beginning there will be a selection of Foxers with different moves and you can choose the class or will the path of upgrades you take determine the class?

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