I’m having a bit of trouble making it so the amount of money that the player collect stays the same on the next level. Any suggestions would be great,
Thanks
I’m having a bit of trouble making it so the amount of money that the player collect stays the same on the next level. Any suggestions would be great,
Thanks
link?
Use save blocks.
Make it to where every time a player gets a coin or buys items, the money updates a save block, and every time you enter a new level, it tests what that save is and sets it as your current wealth.
How would I do that? I’ve only been at flowlab for a few months.
use numbers as the input for the save, then use a once block to output the coin amount.
okay I’ll try it
thanks meburningslime
No problem. If you want any more help, just ask!