I took a looked at hihilogic’s Doggo example and after a while managed to get it somewhat into my game.
However when testing can’t figure out why the Follow Npc can’t jump?
Idk if just I am missing something important, help would be appreciated.
One problem: this won’t work because of your stairs.
The stairs restrict the player from moving, and once the NPC gets close it stops moving. It lands in spikes. Spikes don’t set off the switch enabling it to jump, rendering it useless.
In other words, scooch those stairs, as shown here:
Also, now the NPC jumps, but doesn’t make it all the way. If you screwed with the code, you might wanna undo that
Oof yea that’s some gravity
Try increasing the impulse in the NPC to jump, that might help get it all the way. Also, don’t disregard my statement about moving the stairs
Do you mean get rid of?
Or do you mean push them back?
aaah that’s why I will add as soon as possible (in school)
Ye and I just read to move the stairs, will do!