i’m using the default running and jumping bundle and i want to make a dash with it. thanks.
-FnF_Fan_And_Nerd
i’m using the default running and jumping bundle and i want to make a dash with it. thanks.
-FnF_Fan_And_Nerd
huh i thought i would get answers faster
A buncha people are busy, like me.
Just make a keyboard behavior for a button you want to use, then attach it to a get on a number behavior for the speed, then attach that to forward on velocity. This is how I usually make dashing! I hope it works!
i’m very sorry @kade but i forgot to mention that i wanted it to work while the player was moving
just change the run speed for a short time and then change it back.
i tried that. it didn’t work
Please show your code or bring a link.
Have a number that gets set to whatever has been most recently used to move (Velocity output >> number set). Have a shift or whatever key activates the dash to the get of that number. Enter the number into a calculator that multiplies the number by 2 or 3, however large you want the dash (number out >> get & A). Finally, attach the output of that number to your velocity. You can use a simple timer switch if you want a cooldown.
i’m sorry i’m not that good with Flowlab so could you explain it more simple? or take a screen shot? ill make the game public
okay thanks i’ll try it
can you please send a link to the game? this image gives me a headache (no offense)
I can recreate it and send it when I have a chance.
how do you add a cooldown? also nvm i was able to make it without the link
Have everything that activates from the keyboard be activated by a switch. The switch turns itself off when activated and is turned back on by a timer.
huh. could you take another picture @meburningslime? sorry
tank. meesa try