How is This Sprite Stack?

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Wow, that’s quite good! The gun’s a little big though (The flare).

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It’s a tank isn’t it supposed to be big???

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oooh! absolutely love the outline

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The gun is still big. The flare is as big as the cap.

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Without looking at the code, I think i know how you did it! You had a second, larger stack under the colored stack, making it look like an outline. am I correct?

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Yup, @sup3r87 walked me through that part lol. The entire sprite was done entirely by me though.

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Nice! I haven’t tried an outline yet, I might though.

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You should it makes the object look way better.

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I like to stick with the realistic theme. I don’t like to add an outline unless it’s needed.

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This is awesome!!!
This sprite looks actually 3d, i love it

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Thanks! I might try and animate the the object more to try and give it more life and maybe make this into a fun little puzzle or defence game.

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Wait, how many objects were used to make this? 4?

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5 but it could be done in 2-3 if I really wanted to condense it down a ton.

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As free users, if needed, we should try to conserve objects. Although this tank is a very cool sprite, it would take 1/10th of your sprite storage to make.
Tip:
Don’t color a tank neon green, it stands out, even in grass.

It’s a cool stack though. Did you use the way I do it, or Pug’s way?

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Sup3r’s way and my own

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Also you say this like I don’t know that lol. This was a test that’s all

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One of the better Flowlab sprite stacks I’ve seen actually :+1: kind of even looks like voxels even.

And the outline is nice, I’m surprised it hasn’t been done more, it looks good (but I guess sprite stacking just isn’t a super popular genre, but it seems to be picking up a bit)

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Looks fantastic, and the shadow is a nice touch! :+1:

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Oh wow cool! Nice work!
Also I dont agree with the feedback, it looks kinda cartoony and looks awesome.
Please make a game with it.
Thanks @sup3r87 for making that extensive guide, truly a helpful milestone for flowlab, if that makes sense.

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